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Magic book VR interface

This project was made in my third year. We had to choose an assignment and make it in 10 days. I chose to make a VR User Interface. My plan was to make an inventory and weapon in one. The plan was to make a book to select a spell and use this for the game. In this state the book is navigable and it can shoot different coloured orbs. This project helped to think about designing VR mechanics for video games and working with the new SteamVR key bindings input system. (Github)

Unity with C# and SteamVR plugin

Time : 10 days

Github